/* global L -- eslint */
/**
* @file This file contains the code related to creating and updating portal markers on the map.
* @module portal_marker
*/
/**
* Calculates the scale of portal markers based on the current zoom level of the map.
*
* @function portalMarkerScale
* @returns {number} The scale factor for portal markers.
*/
window.portalMarkerScale = function () {
var zoom = window.map.getZoom();
if (L.Browser.mobile) return zoom >= 16 ? 1.5 : zoom >= 14 ? 1.2 : zoom >= 11 ? 1.0 : zoom >= 8 ? 0.65 : 0.5;
else return zoom >= 14 ? 1 : zoom >= 11 ? 0.8 : zoom >= 8 ? 0.65 : 0.5;
};
/**
* Creates a new portal marker on the map.
*
* @function createMarker
* @param {L.LatLng} latlng - The latitude and longitude where the marker will be placed.
* @param {Object} data - The IITC-specific entity data to be stored in the marker options.
* @returns {L.circleMarker} A Leaflet circle marker representing the portal.
*/
window.createMarker = function (latlng, data) {
var styleOptions = window.getMarkerStyleOptions(data);
var options = L.extend({}, data, styleOptions, { interactive: true });
var marker = L.circleMarker(latlng, options);
window.highlightPortal(marker);
return marker;
};
/**
* Sets the style of a portal marker, including options for when the portal is selected.
*
* @function setMarkerStyle
* @param {L.circleMarker} marker - The portal marker whose style will be set.
* @param {boolean} selected - Indicates if the portal is selected.
*/
window.setMarkerStyle = function (marker, selected) {
var styleOptions = window.getMarkerStyleOptions(marker.options);
marker.setStyle(styleOptions);
// FIXME? it's inefficient to set the marker style (above), then do it again inside the highlighter
// the highlighter API would need to be changed for this to be improved though. will it be too slow?
window.highlightPortal(marker);
if (selected) {
marker.setStyle({ color: window.COLOR_SELECTED_PORTAL });
}
};
/**
* Determines the style options for a portal marker based on its details.
*
* @function getMarkerStyleOptions
* @param {Object} details - Details of the portal, including team and level.
* @returns {Object} Style options for the portal marker.
*/
window.getMarkerStyleOptions = function (details) {
var scale = window.portalMarkerScale();
// portal level 0 1 2 3 4 5 6 7 8
var LEVEL_TO_WEIGHT = [2, 2, 2, 2, 2, 3, 3, 4, 4];
var LEVEL_TO_RADIUS = [7, 7, 7, 7, 8, 8, 9, 10, 11];
var level = Math.floor(details.level || 0);
var lvlWeight = LEVEL_TO_WEIGHT[level] * Math.sqrt(scale);
var lvlRadius = LEVEL_TO_RADIUS[level] * scale;
var dashArray = null;
// thinner and dashed outline for placeholder portals
if (details.team !== window.TEAM_NONE && level === 0) {
lvlWeight = 1;
dashArray = '1,2';
}
var options = {
radius: lvlRadius,
stroke: true,
color: window.COLORS[details.team],
weight: lvlWeight,
opacity: 1,
fill: true,
fillColor: window.COLORS[details.team],
fillOpacity: 0.5,
dashArray: dashArray,
};
return options;
};